This creature is in the Humanoids class.
Dwarf
90 hit points
45 Experience points per kill
Summon/Convince: 320/320 (Creature Illusion is possible)
Abilities: Melee (0-30)
Est. Max. Damage: 30 hp per turn
Immune To: Nothing
Strong Against: Earth Damage (-10%)
Weak Against: Fire Damage (+5%), Death Damage
Sounds: "Hail Durin!".
Behavior: Dwarves do not run when in low health. They can't move items that are in their way.
Field Notes: These creatures live in caves and mines.
Location:
Strategy: Just attack them but be careful because they are usually found in groups or accompanied with Dwarf Soldiers. They're commonly used by knights for training purposes. Some players report that training on dwarves makes your shielding grow a bit faster than your weapon skill.
Loot: 0-8 gp, 0-2 White Mushrooms, Axe, Hatchet, Shovel, Studded Armor, Pick, Copper Shield, Leather Legs, Letter, Dwarven Ring (rare), Iron Ore (very rare).